SYS.CORE // SENTINEL v2.4.1 // MARL FRAMEWORK

Train AI to Trust
and Survive Adversaries

A multi-agent reinforcement learning system where an orchestrator learns to detect deception, assign trust, and optimize decisions in real-time adversarial environments.

5
Active Agents
92%
Trust Accuracy
0.91
Avg Score
01 // SYSTEM MODULES

Core Architecture

Each module operates as an independent inference layer within the trust-calibration pipeline. All components communicate via the orchestration bus.

MOD-001 // ENVIRONMENT
Multi-Agent Environment
Discrete-time partially observable environment hosting N heterogeneous agents. Supports configurable adversarial injection ratios and stochastic reward structures per episode.
MOD-002 // TRUST ENGINE
Trust Calibration Engine
Bayesian trust scoring module that maintains per-agent belief distributions. Updates posteriors using observed action-outcome consistency.
MOD-003 // ADV DETECTION
Adversarial Detection Layer
Anomaly-based detector using temporal divergence scoring across agent action histories. Flags Byzantine agents via KL-divergence threshold on expected vs observed policy distributions.
MOD-004 // RL OPTIMIZER
Reinforcement Learning Optimizer
Proximal Policy Optimization (PPO) with trust-weighted reward shaping. Policy gradient updates incorporate adversarial penalty terms.
MOD-005 // GPU COMPUTE
H100 GPU Compute Fabric
Underlying hardware substrate orchestrating 1.2M CUDA cores. Dynamic load balancing across N nodes with real-time thermal management.
02 // LIVE PREVIEW

Simulation Control Panel

Real-time orchestrator view. Agent trust scores update per-step. Red indicates flagged adversarial behaviour.

SENTINEL // ORCHESTRATOR VIEW // TASK: TASK3 // STEP: 0
READY
AGENT TRUST REGISTRY
S0 // COORDINATOR0.50
STATE: READY // Δ +0.000
S1 // OBSERVER0.50
STATE: READY // Δ +0.000
S2 // EXECUTOR0.50
STATE: READY // Δ +0.000
S3 // FLAGGED0.50
STATE: READY // Δ +0.000
S4 // VALIDATOR0.50
STATE: READY // Δ +0.000
MEAN TRUST0.500
ADV RATIO0%
STEP REWARD+0.000
TOTAL REWARD+0.00
EVENT LOG
Waiting for simulation data...
EPISODE METRICS
CUMULATIVE REWARD+0.00
SCORE0.000
STEP0/0
POLICY:ACTIONS:
04 // SYSTEM DESIGN

Execution Pipeline

Data flows unidirectionally through the trust-calibrated RL loop. Each stage emits telemetry to the monitoring bus.

LAYER-01
AGENTS
S0–S4 emit
observations + actions
per timestep
ACTIONS
LAYER-02
ADV DETECTOR
KL-divergence
anomaly scan
Byzantine flag
FLAGS
LAYER-03
ORCHESTRATOR
Trust-weighted
aggregation &
decision output
DECISION
LAYER-04
REWARD SIG.
Shaped scalar
with adversarial
penalty term
REWARD
LAYER-05
POLICY UPDATE
PPO gradient
step + trust
posterior update
LOOP:  observe() detect_adversary() aggregate_trust() act() compute_reward() update_policy() repeat  // T: O(N·K) // SPACE: O(N²)
05 // EVALUATION RESULTS

Experimental Benchmarks

Averaged across evaluation episodes. Adversarial injection ratio fixed at 20%. Baseline: naive averaging orchestrator without trust calibration.

TABLE 1 // ROW A // TRUST ACCURACY
92%
Trust Accuracy
Correct trust assignment rate against ground-truth agent labels across all evaluation episodes.
BASELINE: 61%SENTINEL: 92%
TABLE 1 // ROW B // ADV DETECTION
87%
Adversarial Detection Rate
Precision-recall F1 on Byzantine agent identification. False positive rate held below 5% threshold.
BASELINE: 43%SENTINEL: 87%
TABLE 2 // ROW C // POLICY GAIN
+34%
Policy Improvement
Cumulative episode return gain over heuristic baseline after convergence.
HEURISTICTRAINED RL
TABLE 2 // ROW D // FINAL SCORE
0.91
Average Score
Mean normalized score across all tasks. Higher is better (range 0–1, boundary exclusive).
RANDOM: 0.28SENTINEL: 0.91